At Rowntree Montessori School, students are introduced to computers at an early age as each Kindergarten classroom has been equipped with computers with carefully chosen, age-appropriate educational software. From this foundation, students in Grade 1 and up are exposed to a number of technologies such as networked state-of-the-art computers, response systems, and other technologies.
- Fundamentals: Students learn about computers/technology and how they work. They become aware of the importance of Internet safety and cyber bullying. Core skills like keyboarding and mouse skills are developed while students gain an understanding of the Windows and other operating systems.
- Curriculum integration: Students learn research skills and are introduced to business communication software, such as Microsoft Word, Excel, PowerPoint, and Publisher. Students apply these skills to produce high quality assignments in all curriculum areas. Students are required to use charts, graphs and graphics to enhance their communications.
- Enrichment: Students learn to create digital artwork and computer generated comic strips to express themselves. Building on this foundation, students then learn to use photo enhancement software and 3D modeling programs to create new and exciting digital imagery. By grade 7, students begin to learn computer programming skills using event driven programming languages which teach students more than just how to use computer software. Students develop their problem solving, critical thinking, and communications skills while gaining a better understanding of how computers can be used.
Our independent private school is continually evolving the computer curriculum and application of different technologies to take advantage of new and meaningful technology. We believe these changes enhance the learning experience of all students by providing opportunities to learn how to be more creative using various technologies. We support the use of open source software that allows our students to endeavour in advanced computer applications development and continue learning outside of the classroom.